Staging
v0.5.1
https://github.com/python/cpython
Revision fe34d0facd54a6f471d73f3cba114dedc4f04969 authored by Guido van Rossum on 28 March 2002, 20:18:48 UTC, committed by Guido van Rossum on 28 March 2002, 20:18:48 UTC
Fix an issue that was reported in but unrelated to the main problem of
SF bug 535905 (Evil Trashcan and GC interaction).

The SETLOCAL() macro should not DECREF the local variable in-place and
then store the new value; it should copy the old value to a temporary
value, then store the new value, and then DECREF the temporary value.
This is because it is possible that during the DECREF the frame is
accessed by other code (e.g. a __del__ method or gc.collect()) and the
variable would be pointing to already-freed memory.

BUGFIX CANDIDATE!
1 parent 8812776
Raw File
Tip revision: fe34d0facd54a6f471d73f3cba114dedc4f04969 authored by Guido van Rossum on 28 March 2002, 20:18:48 UTC
Backport to 2.2.1.
Tip revision: fe34d0f
asyncore.py
# -*- Mode: Python -*-
#   Id: asyncore.py,v 2.51 2000/09/07 22:29:26 rushing Exp
#   Author: Sam Rushing <rushing@nightmare.com>

# ======================================================================
# Copyright 1996 by Sam Rushing
#
#                         All Rights Reserved
#
# Permission to use, copy, modify, and distribute this software and
# its documentation for any purpose and without fee is hereby
# granted, provided that the above copyright notice appear in all
# copies and that both that copyright notice and this permission
# notice appear in supporting documentation, and that the name of Sam
# Rushing not be used in advertising or publicity pertaining to
# distribution of the software without specific, written prior
# permission.
#
# SAM RUSHING DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
# INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
# NO EVENT SHALL SAM RUSHING BE LIABLE FOR ANY SPECIAL, INDIRECT OR
# CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
# OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
# NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
# CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
# ======================================================================

"""Basic infrastructure for asynchronous socket service clients and servers.

There are only two ways to have a program on a single processor do "more
than one thing at a time".  Multi-threaded programming is the simplest and
most popular way to do it, but there is another very different technique,
that lets you have nearly all the advantages of multi-threading, without
actually using multiple threads. it's really only practical if your program
is largely I/O bound. If your program is CPU bound, then pre-emptive
scheduled threads are probably what you really need. Network servers are
rarely CPU-bound, however.

If your operating system supports the select() system call in its I/O
library (and nearly all do), then you can use it to juggle multiple
communication channels at once; doing other work while your I/O is taking
place in the "background."  Although this strategy can seem strange and
complex, especially at first, it is in many ways easier to understand and
control than multi-threaded programming. The module documented here solves
many of the difficult problems for you, making the task of building
sophisticated high-performance network servers and clients a snap.
"""

import exceptions
import select
import socket
import sys

import os
from errno import EALREADY, EINPROGRESS, EWOULDBLOCK, ECONNRESET, \
     ENOTCONN, ESHUTDOWN, EINTR, EISCONN

try:
    socket_map
except NameError:
    socket_map = {}

class ExitNow (exceptions.Exception):
    pass

DEBUG = 0

def poll (timeout=0.0, map=None):
    if map is None:
        map = socket_map
    if map:
        r = []; w = []; e = []
        for fd, obj in map.items():
            if obj.readable():
                r.append (fd)
            if obj.writable():
                w.append (fd)
        try:
            r,w,e = select.select (r,w,e, timeout)
        except select.error, err:
            if err[0] != EINTR:
                raise
            r = []; w = []; e = []

        if DEBUG:
            print r,w,e

        for fd in r:
            try:
                obj = map[fd]
            except KeyError:
                continue

            try:
                obj.handle_read_event()
            except ExitNow:
                raise ExitNow
            except:
                obj.handle_error()

        for fd in w:
            try:
                obj = map[fd]
            except KeyError:
                continue

            try:
                obj.handle_write_event()
            except ExitNow:
                raise ExitNow
            except:
                obj.handle_error()

def poll2 (timeout=0.0, map=None):
    import poll
    if map is None:
        map=socket_map
    if timeout is not None:
        # timeout is in milliseconds
        timeout = int(timeout*1000)
    if map:
        l = []
        for fd, obj in map.items():
            flags = 0
            if obj.readable():
                flags = poll.POLLIN
            if obj.writable():
                flags = flags | poll.POLLOUT
            if flags:
                l.append ((fd, flags))
        r = poll.poll (l, timeout)
        for fd, flags in r:
            try:
                obj = map[fd]
            except KeyError:
                continue

            try:
                if (flags  & poll.POLLIN):
                    obj.handle_read_event()
                if (flags & poll.POLLOUT):
                    obj.handle_write_event()
            except ExitNow:
                raise ExitNow
            except:
                obj.handle_error()

def poll3 (timeout=0.0, map=None):
    # Use the poll() support added to the select module in Python 2.0
    if map is None:
        map=socket_map
    if timeout is not None:
        # timeout is in milliseconds
        timeout = int(timeout*1000)
    pollster = select.poll()
    if map:
        for fd, obj in map.items():
            flags = 0
            if obj.readable():
                flags = select.POLLIN
            if obj.writable():
                flags = flags | select.POLLOUT
            if flags:
                pollster.register(fd, flags)
        try:
            r = pollster.poll (timeout)
        except select.error, err:
            if err[0] != EINTR:
                raise
            r = []
        for fd, flags in r:
            try:
                obj = map[fd]
            except KeyError:
                continue

            try:
                if (flags  & select.POLLIN):
                    obj.handle_read_event()
                if (flags & select.POLLOUT):
                    obj.handle_write_event()
            except ExitNow:
                raise ExitNow
            except:
                obj.handle_error()

def loop (timeout=30.0, use_poll=0, map=None):

    if map is None:
        map=socket_map

    if use_poll:
        if hasattr (select, 'poll'):
            poll_fun = poll3
        else:
            poll_fun = poll2
    else:
        poll_fun = poll

    while map:
        poll_fun (timeout, map)

class dispatcher:
    debug = 0
    connected = 0
    accepting = 0
    closing = 0
    addr = None

    def __init__ (self, sock=None, map=None):
        if sock:
            self.set_socket (sock, map)
            # I think it should inherit this anyway
            self.socket.setblocking (0)
            self.connected = 1
            # XXX Does the constructor require that the socket passed
            # be connected?
            try:
                self.addr = sock.getpeername()
            except socket.error:
                # The addr isn't crucial
                pass
        else:
            self.socket = None

    def __repr__ (self):
        status = [self.__class__.__module__+"."+self.__class__.__name__]
        if self.accepting and self.addr:
            status.append ('listening')
        elif self.connected:
            status.append ('connected')
        if self.addr is not None:
            try:
                status.append ('%s:%d' % self.addr)
            except TypeError:
                status.append (repr(self.addr))
        return '<%s at %#x>' % (' '.join (status), id (self))

    def add_channel (self, map=None):
        #self.log_info ('adding channel %s' % self)
        if map is None:
            map=socket_map
        map [self._fileno] = self

    def del_channel (self, map=None):
        fd = self._fileno
        if map is None:
            map=socket_map
        if map.has_key (fd):
            #self.log_info ('closing channel %d:%s' % (fd, self))
            del map [fd]

    def create_socket (self, family, type):
        self.family_and_type = family, type
        self.socket = socket.socket (family, type)
        self.socket.setblocking(0)
        self._fileno = self.socket.fileno()
        self.add_channel()

    def set_socket (self, sock, map=None):
        self.socket = sock
##        self.__dict__['socket'] = sock
        self._fileno = sock.fileno()
        self.add_channel (map)

    def set_reuse_addr (self):
        # try to re-use a server port if possible
        try:
            self.socket.setsockopt (
                socket.SOL_SOCKET, socket.SO_REUSEADDR,
                self.socket.getsockopt (socket.SOL_SOCKET,
                                        socket.SO_REUSEADDR) | 1
                )
        except socket.error:
            pass

    # ==================================================
    # predicates for select()
    # these are used as filters for the lists of sockets
    # to pass to select().
    # ==================================================

    def readable (self):
        return 1

    if os.name == 'mac':
        # The macintosh will select a listening socket for
        # write if you let it.  What might this mean?
        def writable (self):
            return not self.accepting
    else:
        def writable (self):
            return 1

    # ==================================================
    # socket object methods.
    # ==================================================

    def listen (self, num):
        self.accepting = 1
        if os.name == 'nt' and num > 5:
            num = 1
        return self.socket.listen (num)

    def bind (self, addr):
        self.addr = addr
        return self.socket.bind (addr)

    def connect (self, address):
        self.connected = 0
        err = self.socket.connect_ex(address)
        if err in (EINPROGRESS, EALREADY, EWOULDBLOCK):
            return
        if err in (0, EISCONN):
            self.addr = address
            self.connected = 1
            self.handle_connect()
        else:
            raise socket.error, err

    def accept (self):
        try:
            conn, addr = self.socket.accept()
            return conn, addr
        except socket.error, why:
            if why[0] == EWOULDBLOCK:
                pass
            else:
                raise socket.error, why

    def send (self, data):
        try:
            result = self.socket.send (data)
            return result
        except socket.error, why:
            if why[0] == EWOULDBLOCK:
                return 0
            else:
                raise socket.error, why
            return 0

    def recv (self, buffer_size):
        try:
            data = self.socket.recv (buffer_size)
            if not data:
                # a closed connection is indicated by signaling
                # a read condition, and having recv() return 0.
                self.handle_close()
                return ''
            else:
                return data
        except socket.error, why:
            # winsock sometimes throws ENOTCONN
            if why[0] in [ECONNRESET, ENOTCONN, ESHUTDOWN]:
                self.handle_close()
                return ''
            else:
                raise socket.error, why

    def close (self):
        self.del_channel()
        self.socket.close()

    # cheap inheritance, used to pass all other attribute
    # references to the underlying socket object.
    def __getattr__ (self, attr):
        return getattr (self.socket, attr)

    # log and log_info maybe overriden to provide more sophisitcated
    # logging and warning methods. In general, log is for 'hit' logging
    # and 'log_info' is for informational, warning and error logging.

    def log (self, message):
        sys.stderr.write ('log: %s\n' % str(message))

    def log_info (self, message, type='info'):
        if __debug__ or type != 'info':
            print '%s: %s' % (type, message)

    def handle_read_event (self):
        if self.accepting:
            # for an accepting socket, getting a read implies
            # that we are connected
            if not self.connected:
                self.connected = 1
            self.handle_accept()
        elif not self.connected:
            self.handle_connect()
            self.connected = 1
            self.handle_read()
        else:
            self.handle_read()

    def handle_write_event (self):
        # getting a write implies that we are connected
        if not self.connected:
            self.handle_connect()
            self.connected = 1
        self.handle_write()

    def handle_expt_event (self):
        self.handle_expt()

    def handle_error (self):
        nil, t, v, tbinfo = compact_traceback()

        # sometimes a user repr method will crash.
        try:
            self_repr = repr (self)
        except:
            self_repr = '<__repr__ (self) failed for object at %0x>' % id(self)

        self.log_info (
            'uncaptured python exception, closing channel %s (%s:%s %s)' % (
                self_repr,
                t,
                v,
                tbinfo
                ),
            'error'
            )
        self.close()

    def handle_expt (self):
        self.log_info ('unhandled exception', 'warning')

    def handle_read (self):
        self.log_info ('unhandled read event', 'warning')

    def handle_write (self):
        self.log_info ('unhandled write event', 'warning')

    def handle_connect (self):
        self.log_info ('unhandled connect event', 'warning')

    def handle_accept (self):
        self.log_info ('unhandled accept event', 'warning')

    def handle_close (self):
        self.log_info ('unhandled close event', 'warning')
        self.close()

# ---------------------------------------------------------------------------
# adds simple buffered output capability, useful for simple clients.
# [for more sophisticated usage use asynchat.async_chat]
# ---------------------------------------------------------------------------

class dispatcher_with_send (dispatcher):
    def __init__ (self, sock=None):
        dispatcher.__init__ (self, sock)
        self.out_buffer = ''

    def initiate_send (self):
        num_sent = 0
        num_sent = dispatcher.send (self, self.out_buffer[:512])
        self.out_buffer = self.out_buffer[num_sent:]

    def handle_write (self):
        self.initiate_send()

    def writable (self):
        return (not self.connected) or len(self.out_buffer)

    def send (self, data):
        if self.debug:
            self.log_info ('sending %s' % repr(data))
        self.out_buffer = self.out_buffer + data
        self.initiate_send()

# ---------------------------------------------------------------------------
# used for debugging.
# ---------------------------------------------------------------------------

def compact_traceback ():
    t,v,tb = sys.exc_info()
    tbinfo = []
    while 1:
        tbinfo.append ((
            tb.tb_frame.f_code.co_filename,
            tb.tb_frame.f_code.co_name,
            str(tb.tb_lineno)
            ))
        tb = tb.tb_next
        if not tb:
            break

    # just to be safe
    del tb

    file, function, line = tbinfo[-1]
    info = '[' + '] ['.join(map(lambda x: '|'.join(x), tbinfo)) + ']'
    return (file, function, line), t, v, info

def close_all (map=None):
    if map is None:
        map=socket_map
    for x in map.values():
        x.socket.close()
    map.clear()

# Asynchronous File I/O:
#
# After a little research (reading man pages on various unixen, and
# digging through the linux kernel), I've determined that select()
# isn't meant for doing doing asynchronous file i/o.
# Heartening, though - reading linux/mm/filemap.c shows that linux
# supports asynchronous read-ahead.  So _MOST_ of the time, the data
# will be sitting in memory for us already when we go to read it.
#
# What other OS's (besides NT) support async file i/o?  [VMS?]
#
# Regardless, this is useful for pipes, and stdin/stdout...

if os.name == 'posix':
    import fcntl

    class file_wrapper:
        # here we override just enough to make a file
        # look like a socket for the purposes of asyncore.
        def __init__ (self, fd):
            self.fd = fd

        def recv (self, *args):
            return apply (os.read, (self.fd,)+args)

        def send (self, *args):
            return apply (os.write, (self.fd,)+args)

        read = recv
        write = send

        def close (self):
            return os.close (self.fd)

        def fileno (self):
            return self.fd

    class file_dispatcher (dispatcher):
        def __init__ (self, fd):
            dispatcher.__init__ (self)
            self.connected = 1
            # set it to non-blocking mode
            flags = fcntl.fcntl (fd, fcntl.F_GETFL, 0)
            flags = flags | os.O_NONBLOCK
            fcntl.fcntl (fd, fcntl.F_SETFL, flags)
            self.set_file (fd)

        def set_file (self, fd):
            self._fileno = fd
            self.socket = file_wrapper (fd)
            self.add_channel()
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