Staging
v0.5.1
v0.5.1
Revision f1b94134a4b879bc55c3dacdb496690c8ebdc03f authored by Vikram Fugro on 11 March 2016, 12:16:11 UTC, committed by Jean-Baptiste Kempf on 11 March 2016, 14:57:34 UTC
Allocate the output vlc pictures with dimensions padded, as requested by the decoder (for alignments). This further increases the chances of direct rendering. Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
1 parent 6c813cb
playlist_internal.h
/*****************************************************************************
* playlist_internal.h : Playlist internals
*****************************************************************************
* Copyright (C) 1999-2008 VLC authors and VideoLAN
* $Id$
*
* Authors: Samuel Hocevar <sam@zoy.org>
* Clément Stenac <zorglub@videolan.org>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef __LIBVLC_PLAYLIST_INTERNAL_H
# define __LIBVLC_PLAYLIST_INTERNAL_H 1
/**
* \defgroup playlist_internals VLC playlist internals
* \ingroup playlist
*
* @{
* \file
* VLC playlist internal interface
*/
#include "input/input_interface.h"
#include <assert.h>
#include "art.h"
#include "preparser.h"
typedef struct vlc_sd_internal_t vlc_sd_internal_t;
void playlist_ServicesDiscoveryKillAll( playlist_t *p_playlist );
typedef struct playlist_private_t
{
playlist_t public_data;
playlist_preparser_t *p_preparser; /**< Preparser data */
struct intf_thread_t *interface; /**< Linked-list of interfaces */
playlist_item_array_t items_to_delete; /**< Array of items and nodes to
delete... At the very end. This sucks. */
vlc_sd_internal_t **pp_sds;
int i_sds; /**< Number of service discovery modules */
input_thread_t * p_input; /**< the input thread associated
* with the current item */
input_resource_t * p_input_resource; /**< input resources */
struct {
/* Current status. These fields are readonly, only the playlist
* main loop can touch it*/
playlist_item_t * p_item; /**< Currently playing/active item */
playlist_item_t * p_node; /**< Current node to play from */
} status;
struct {
/* Request. Use this to give orders to the playlist main loop */
playlist_item_t * p_node; /**< requested node to play from */
playlist_item_t * p_item; /**< requested item to play in the node */
int i_skip; /**< Number of items to skip */
bool b_request;/**< Set to true by the requester
The playlist sets it back to false
when processing the request */
vlc_mutex_t lock; /**< Lock to protect request */
} request;
vlc_thread_t thread; /**< engine thread */
vlc_mutex_t lock; /**< dah big playlist global lock */
vlc_cond_t signal; /**< wakes up the playlist engine thread */
bool killed; /**< playlist is shutting down */
int i_last_playlist_id; /**< Last id to an item */
bool b_reset_currently_playing; /** Reset current item array */
bool b_tree; /**< Display as a tree */
} playlist_private_t;
#define pl_priv( pl ) ((playlist_private_t *)(pl))
/*****************************************************************************
* Prototypes
*****************************************************************************/
/* Creation/Deletion */
playlist_t *playlist_Create( vlc_object_t * );
void playlist_Destroy( playlist_t * );
void playlist_Activate( playlist_t * );
/* */
playlist_item_t *playlist_ItemNewFromInput( playlist_t *p_playlist,
input_item_t *p_input );
/* Engine */
playlist_item_t * get_current_status_item( playlist_t * p_playlist);
playlist_item_t * get_current_status_node( playlist_t * p_playlist );
void set_current_status_item( playlist_t *, playlist_item_t * );
void set_current_status_node( playlist_t *, playlist_item_t * );
/* Load/Save */
int playlist_MLLoad( playlist_t *p_playlist );
int playlist_MLDump( playlist_t *p_playlist );
/**********************************************************************
* Item management
**********************************************************************/
void playlist_SendAddNotify( playlist_t *p_playlist, int i_item_id,
int i_node_id, bool b_signal );
playlist_item_t * playlist_NodeAddInput( playlist_t *, input_item_t *,
playlist_item_t *,int , int, bool );
int playlist_InsertInputItemTree ( playlist_t *,
playlist_item_t *, input_item_node_t *, int, bool );
/* Tree walking */
playlist_item_t *playlist_ItemFindFromInputAndRoot( playlist_t *p_playlist,
input_item_t *p_input, playlist_item_t *p_root,
bool );
int playlist_DeleteFromInputInParent( playlist_t *, input_item_t *,
playlist_item_t *, bool );
int playlist_DeleteFromItemId( playlist_t*, int );
int playlist_ItemRelease( playlist_item_t * );
int playlist_NodeEmpty( playlist_t *, playlist_item_t *, bool );
int playlist_DeleteItem( playlist_t * p_playlist, playlist_item_t *, bool);
void ResetCurrentlyPlaying( playlist_t *p_playlist, playlist_item_t *p_cur );
void ResyncCurrentIndex( playlist_t *p_playlist, playlist_item_t *p_cur );
#define PLAYLIST_DEBUG 1
//#undef PLAYLIST_DEBUG2
#ifdef PLAYLIST_DEBUG
#define PL_DEBUG( ... ) msg_Dbg( p_playlist, __VA_ARGS__ )
#ifdef PLAYLIST_DEBUG2
#define PL_DEBUG2( msg, ... ) msg_Dbg( p_playlist, __VA_ARGS__ )
#else
#define PL_DEBUG2( msg, ... ) {}
#endif
#else
#define PL_DEBUG( msg, ... ) {}
#define PL_DEBUG2( msg, ... ) {}
#endif
#define PLI_NAME( p ) p && p->p_input ? p->p_input->psz_name : "null"
#define PL_LOCK_IF( cond ) pl_lock_if( p_playlist, cond )
static inline void pl_lock_if( playlist_t * p_playlist, bool cond )
{
if( cond ) PL_LOCK; else PL_ASSERT_LOCKED;
}
#define PL_UNLOCK_IF( cond ) pl_unlock_if( p_playlist, cond )
static inline void pl_unlock_if( playlist_t * p_playlist, bool cond )
{
if( cond ) PL_UNLOCK;
}
/** @} */
#endif /* !__LIBVLC_PLAYLIST_INTERNAL_H */
Computing file changes ...