Staging
v0.5.1
Revision df5be6dc3fd18c294ec93a9af0321334e3f92c9c authored by Jeff King on 19 April 2020, 06:34:55 UTC, committed by Jonathan Nieder on 19 April 2020, 23:10:58 UTC
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Jonathan Nieder <jrnieder@gmail.com>
1 parent 1a3609e
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rerere.h
#ifndef RERERE_H
#define RERERE_H

#include "string-list.h"

struct pathspec;

#define RERERE_AUTOUPDATE   01
#define RERERE_NOAUTOUPDATE 02
#define RERERE_READONLY     04

/*
 * Marks paths that have been hand-resolved and added to the
 * index. Set in the util field of such paths after calling
 * rerere_remaining.
 */
extern void *RERERE_RESOLVED;

struct rerere_dir;
struct rerere_id {
	struct rerere_dir *collection;
	int variant;
};

extern int setup_rerere(struct string_list *, int);
extern int rerere(int);
/*
 * Given the conflict ID and the name of a "file" used for replaying
 * the recorded resolution (e.g. "preimage", "postimage"), return the
 * path to that filesystem entity.  With "file" specified with NULL,
 * return the path to the directory that houses these files.
 */
extern const char *rerere_path(const struct rerere_id *, const char *file);
extern int rerere_forget(struct pathspec *);
extern int rerere_remaining(struct string_list *);
extern void rerere_clear(struct string_list *);
extern void rerere_gc(struct string_list *);

#define OPT_RERERE_AUTOUPDATE(v) OPT_UYN(0, "rerere-autoupdate", (v), \
	N_("update the index with reused conflict resolution if possible"))

#endif
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