Staging
v0.8.1
https://github.com/python/cpython
Revision b316c44b0105d11a80ff971636143735f3655bbf authored by Miss Islington (bot) on 09 March 2018, 20:35:14 UTC, committed by Brett Cannon on 09 March 2018, 20:35:14 UTC
(cherry picked from commit 7a7f100eb352d08938ee0f5ba59c18f56dc4a7b5)

Co-authored-by: Brett Cannon <brettcannon@users.noreply.github.com>
1 parent 3f7d0b6
Raw File
Tip revision: b316c44b0105d11a80ff971636143735f3655bbf authored by Miss Islington (bot) on 09 March 2018, 20:35:14 UTC
bpo-32758: Warn that ast.parse() and ast.literal_eval() can segfault the interpreter (GH-5960) (GH-6042)
Tip revision: b316c44
frozen_dllmain.c
/* FreezeDLLMain.cpp

This is a DLLMain suitable for frozen applications/DLLs on
a Windows platform.

The general problem is that many Python extension modules may define
DLL main functions, but when statically linked together to form
a frozen application, this DLLMain symbol exists multiple times.

The solution is:
* Each module checks for a frozen build, and if so, defines its DLLMain
  function as "__declspec(dllexport) DllMain%module%"
  (eg, DllMainpythoncom, or DllMainpywintypes)

* The frozen .EXE/.DLL links against this module, which provides
  the single DllMain.

* This DllMain attempts to locate and call the DllMain for each
  of the extension modules.

* This code also has hooks to "simulate" DllMain when used from
  a frozen .EXE.

At this stage, there is a static table of "possibly embedded modules".
This should change to something better, but it will work OK for now.

Note that this scheme does not handle dependencies in the order
of DllMain calls - except it does call pywintypes first :-)

As an example of how an extension module with a DllMain should be
changed, here is a snippet from the pythoncom extension module.

  // end of example code from pythoncom's DllMain.cpp
  #ifndef BUILD_FREEZE
  #define DLLMAIN DllMain
  #define DLLMAIN_DECL
  #else
  #define DLLMAIN DllMainpythoncom
  #define DLLMAIN_DECL __declspec(dllexport)
  #endif

  extern "C" DLLMAIN_DECL
  BOOL WINAPI DLLMAIN(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
  // end of example code from pythoncom's DllMain.cpp

***************************************************************************/
#include "windows.h"

static char *possibleModules[] = {
    "pywintypes",
    "pythoncom",
    "win32ui",
    NULL,
};

BOOL CallModuleDllMain(char *modName, DWORD dwReason);


/*
  Called by a frozen .EXE only, so that built-in extension
  modules are initialized correctly
*/
void PyWinFreeze_ExeInit(void)
{
    char **modName;
    for (modName = possibleModules;*modName;*modName++) {
/*              printf("Initialising '%s'\n", *modName); */
        CallModuleDllMain(*modName, DLL_PROCESS_ATTACH);
    }
}

/*
  Called by a frozen .EXE only, so that built-in extension
  modules are cleaned up
*/
void PyWinFreeze_ExeTerm(void)
{
    // Must go backwards
    char **modName;
    for (modName = possibleModules+Py_ARRAY_LENGTH(possibleModules)-2;
         modName >= possibleModules;
         *modName--) {
/*              printf("Terminating '%s'\n", *modName);*/
        CallModuleDllMain(*modName, DLL_PROCESS_DETACH);
    }
}

BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
{
    BOOL ret = TRUE;
    switch (dwReason) {
        case DLL_PROCESS_ATTACH:
        {
            char **modName;
            for (modName = possibleModules;*modName;*modName++) {
                BOOL ok = CallModuleDllMain(*modName, dwReason);
                if (!ok)
                    ret = FALSE;
            }
            break;
        }
        case DLL_PROCESS_DETACH:
        {
            // Must go backwards
            char **modName;
            for (modName = possibleModules+Py_ARRAY_LENGTH(possibleModules)-2;
                 modName >= possibleModules;
                 *modName--)
                CallModuleDllMain(*modName, DLL_PROCESS_DETACH);
            break;
        }
    }
    return ret;
}

BOOL CallModuleDllMain(char *modName, DWORD dwReason)
{
    BOOL (WINAPI * pfndllmain)(HINSTANCE, DWORD, LPVOID);

    char funcName[255];
    HMODULE hmod = GetModuleHandleW(NULL);
    strcpy(funcName, "_DllMain");
    strcat(funcName, modName);
    strcat(funcName, "@12"); // stdcall convention.
    pfndllmain = (BOOL (WINAPI *)(HINSTANCE, DWORD, LPVOID))GetProcAddress(hmod, funcName);
    if (pfndllmain==NULL) {
        /* No function by that name exported - then that module does
           not appear in our frozen program - return OK
        */
        return TRUE;
    }
    return (*pfndllmain)(hmod, dwReason, NULL);
}

back to top