Staging
v0.8.1
Revision 5d6b151fdd0a9e41ba68b444760616da1a008433 authored by Johannes Schindelin on 28 December 2006, 16:13:33 UTC, committed by Junio C Hamano on 28 December 2006, 21:59:39 UTC
The function xdl_refine_conflicts() tries to break down huge
conflicts by doing a diff on the conflicting regions. However,
this does not make sense when one side is empty.

Worse, when one side is not only empty, but after EOF, the code
accessed unmapped memory.

Noticed by Luben Tuikov, Shawn Pearce and Alexandre Julliard, the
latter providing a test case.

Signed-off-by: Johannes Schindelin <Johannes.Schindelin@gmx.de>
Signed-off-by: Junio C Hamano <junkio@cox.net>
1 parent 4a4d94b
Raw File
alloc.c
/*
 * alloc.c  - specialized allocator for internal objects
 *
 * Copyright (C) 2006 Linus Torvalds
 *
 * The standard malloc/free wastes too much space for objects, partly because
 * it maintains all the allocation infrastructure (which isn't needed, since
 * we never free an object descriptor anyway), but even more because it ends
 * up with maximal alignment because it doesn't know what the object alignment
 * for the new allocation is.
 */
#include "cache.h"
#include "object.h"
#include "blob.h"
#include "tree.h"
#include "commit.h"
#include "tag.h"

#define BLOCKING 1024

#define DEFINE_ALLOCATOR(name)					\
static unsigned int name##_allocs;				\
struct name *alloc_##name##_node(void)				\
{								\
	static int nr;						\
	static struct name *block;				\
								\
	if (!nr) {						\
		nr = BLOCKING;					\
		block = xcalloc(BLOCKING, sizeof(struct name));	\
	}							\
	nr--;							\
	name##_allocs++;					\
	return block++;						\
}

DEFINE_ALLOCATOR(blob)
DEFINE_ALLOCATOR(tree)
DEFINE_ALLOCATOR(commit)
DEFINE_ALLOCATOR(tag)

#ifdef NO_C99_FORMAT
#define SZ_FMT "%u"
#else
#define SZ_FMT "%zu"
#endif

static void report(const char* name, unsigned int count, size_t size)
{
    fprintf(stderr, "%10s: %8u (" SZ_FMT " kB)\n", name, count, size);
}

#undef SZ_FMT

#define REPORT(name)	\
    report(#name, name##_allocs, name##_allocs*sizeof(struct name) >> 10)

void alloc_report(void)
{
	REPORT(blob);
	REPORT(tree);
	REPORT(commit);
	REPORT(tag);
}
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