Staging
v0.8.1
Revision 4ac0fc8c3b11a4b760159f9f87661824b20958aa authored by cvs2svn on 26 January 2005, 04:55:57 UTC, committed by cvs2svn on 26 January 2005, 04:55:57 UTC
1 parent cdcfd6f
Raw File
Wwindows.py
from Carbon import Dlg, Evt, Events, Fm
from Carbon import Menu, Qd, Win, Windows
import FrameWork
import Wbase
import MacOS
import struct
import traceback
from types import InstanceType, StringType

if hasattr(Win, "FrontNonFloatingWindow"):
	MyFrontWindow = Win.FrontNonFloatingWindow
else:
	MyFrontWindow = Win.FrontWindow


class Window(FrameWork.Window, Wbase.SelectableWidget):
	
	windowkind = Windows.documentProc
	
	def __init__(self, possize, title="", minsize=None, maxsize=None, 
			tabbable=1, show=1, fontsettings=None):
		import W
		if fontsettings is None:
			fontsettings = W.getdefaultfont()
		self._fontsettings = fontsettings
		W.SelectableWidget.__init__(self, possize)
		self._globalbounds = l, t, r, b = self.getwindowbounds(possize, minsize)
		self._bounds = (0, 0, r - l, b - t)
		self._tabchain = []
		self._currentwidget = None
		self.title = title
		self._parentwindow = self
		self._tabbable = tabbable
		self._defaultbutton = None
		self._drawwidgetbounds = 0
		self._show = show
		self._lastrollover = None
		self.hasclosebox = 1
		# XXX the following is not really compatible with the
		#  new (system >= 7.5) window procs. 
		if minsize:
			self._hasgrowbox = 1
			self.windowkind = self.windowkind | 8
			l, t = minsize
			if maxsize:
				r, b = maxsize[0] + 1, maxsize[1] + 1
			else:
				r, b = 32000, 32000
			self.growlimit = (l, t, r, b)
		else:
			self._hasgrowbox = 0
			if (self.windowkind == 0 or self.windowkind >= 8) and self.windowkind < 1000:
				self.windowkind = self.windowkind | 4
		FrameWork.Window.__init__(self, W.getapplication())
	
	def gettitle(self):
		return self.title
	
	def settitle(self, title):
		self.title = title
		if self.wid:
			self.wid.SetWTitle(title)
	
	def getwindowbounds(self, size, minsize = None):
		return windowbounds(size, minsize)	
	
	def getcurrentwidget(self):
		return self._currentwidget
	
	def show(self, onoff):
		if onoff:
			self.wid.ShowWindow()
		else:
			self.wid.HideWindow()
	
	def isvisible(self):
		return self.wid.IsWindowVisible()
	
	def select(self):
		self.wid.SelectWindow()
		# not sure if this is the best place, I need it when
		# an editor gets selected, and immediately scrolled
		# to a certain line, waste scroll assumes everything 
		# to be in tact.
		self.do_rawupdate(self.wid, "DummyEvent")
	
	def open(self):
		self.wid = Win.NewCWindow(self._globalbounds, self.title, self._show,
			self.windowkind, -1, self.hasclosebox, 0)
		self.SetPort()
		fontname, fontstyle, fontsize, fontcolor = self._fontsettings
		fnum = Fm.GetFNum(fontname)
		if fnum == 0:
			fnum = Fm.GetFNum("Geneva")
		Qd.TextFont(fnum)
		Qd.TextFace(fontstyle)
		Qd.TextSize(fontsize)
		if self._bindings.has_key("<open>"):
			callback = self._bindings["<open>"]
			callback()
		for w in self._widgets:
			w.forall_frombottom("open")
		self._maketabchain()
		if self._tabbable:
			self.bind('tab', self.nextwidget)
			self.bind('shifttab', self.previouswidget)
		else:
			self._hasselframes = 0
		if self._tabchain:
			self._tabchain[0].select(1)
		self.do_postopen()
	
	def close(self):
		if not self.wid:
			return	# we are already closed
		if self._bindings.has_key("<close>"):
			callback = self._bindings["<close>"]
			try:
				rv = callback()
			except:
				print 'error in <close> callback'
				traceback.print_exc()
			else:
				if rv:
					return rv
		#for key in self._widgetsdict.keys():
		#	self._removewidget(key)
		self.forall_butself("close")
		Wbase.SelectableWidget.close(self)
		self._tabchain = []
		self._currentwidget = None
		self.wid.HideWindow()
		self.do_postclose()
	
	def domenu_close(self, *args):
		self.close()
	
	def getbounds(self):
		return self._globalbounds
	
	def setbounds(self, bounds):
		l, t, r, b = bounds
		self.move(l, t)
		self.resize(r-l, b-t)
	
	def move(self, x, y = None):
		"""absolute move"""
		if y == None:
			x, y = x
		self.wid.MoveWindow(x, y, 0)
	
	def resize(self, x, y = None):
		if not self._hasgrowbox:
			return  # hands off!
		if y == None:
			x, y = x
		self.SetPort()
		self.GetWindow().InvalWindowRect(self.getgrowrect())
		self.wid.SizeWindow(x, y, 1)
		self._calcbounds()
	
	def test(self, point):
		return 1
	
	def draw(self, visRgn = None):
		if self._hasgrowbox:
			self.tempcliprect(self.getgrowrect())
			self.wid.DrawGrowIcon()
			self.restoreclip()
	
	def idle(self, *args):
		self.SetPort()
		point = Evt.GetMouse()
		widget = self.findwidget(point, 0)
		if self._bindings.has_key("<idle>"):
			callback = self._bindings["<idle>"]
			if callback():
				return
		if self._currentwidget is not None and hasattr(self._currentwidget, "idle"):
			if self._currentwidget._bindings.has_key("<idle>"):
				callback = self._currentwidget._bindings["<idle>"]
				if callback():
					return
			if self._currentwidget.idle():
				return
		if widget is not None and hasattr(widget, "rollover"):
			if 1:	#self._lastrollover <> widget:
				if self._lastrollover:
					self._lastrollover.rollover(point, 0)
				self._lastrollover = widget
				self._lastrollover.rollover(point, 1)
		else:
			if self._lastrollover:
				self._lastrollover.rollover(point, 0)
			self._lastrollover = None
			Wbase.SetCursor("arrow")

	def xxx___select(self, widget):
		if self._currentwidget == widget:
			return
		if self._bindings.has_key("<select>"):
			callback = self._bindings["<select>"]
			if callback(widget):
				return
		if widget is None:
			if self._currentwidget is not None:
				self._currentwidget.select(0)
		elif type(widget) == InstanceType and widget._selectable:
			widget.select(1)
		elif widget == -1 or widget == 1:
			if len(self._tabchain) <= 1:
				return
			temp = self._tabchain[(self._tabchain.index(self._currentwidget) + widget) % len(self._tabchain)]
			temp.select(1)
		else:
			raise TypeError, "Widget is not selectable"
	
	def setdefaultbutton(self, newdefaultbutton = None, *keys):
		if newdefaultbutton == self._defaultbutton:
			return
		if self._defaultbutton:
			self._defaultbutton._setdefault(0)
		if not newdefaultbutton:
			self.bind("return", None)
			self.bind("enter", None)
			return
		import Wcontrols
		if not isinstance(newdefaultbutton, Wcontrols.Button):
			raise TypeError, "widget is not a button"
		self._defaultbutton = newdefaultbutton
		self._defaultbutton._setdefault(1)
		if not keys:
			self.bind("return", self._defaultbutton.push)
			self.bind("enter", self._defaultbutton.push)
		else:
			for key in keys:
				self.bind(key, self._defaultbutton.push)
	
	def nextwidget(self):
		self.xxx___select(1)
	
	def previouswidget(self):
		self.xxx___select(-1)
	
	def drawwidgetbounds(self, onoff):
		self._drawwidgetbounds = onoff
		self.SetPort()
		self.GetWindow().InvalWindowRect(self._bounds)
	
	def _drawbounds(self):
		pass

	def _maketabchain(self):
		# XXX This has to change, it's no good when we are adding or deleting widgets.
		# XXX Perhaps we shouldn't keep a "tabchain" at all.
		self._hasselframes = 0
		self._collectselectablewidgets(self._widgets)
		if self._hasselframes and len(self._tabchain) > 1:
			self._hasselframes = 1
		else:
			self._hasselframes = 0
	
	def _collectselectablewidgets(self, widgets):
		import W
		for w in widgets:
			if w._selectable:
				self._tabchain.append(w)
				if isinstance(w, W.List):
					self._hasselframes = 1
			self._collectselectablewidgets(w._widgets)
	
	def _calcbounds(self):
		self._possize = self.wid.GetWindowPort().GetPortBounds()[2:]
		w, h = self._possize
		self._bounds = (0, 0, w, h)
		self.wid.GetWindowContentRgn(scratchRegion)
		l, t, r, b = GetRgnBounds(scratchRegion)
		self._globalbounds = l, t, l + w, t + h
		for w in self._widgets:
			w._calcbounds()
	
	# FrameWork override methods
	def do_inDrag(self, partcode, window, event):
		where = event[3]
		self.wid.GetWindowContentRgn(scratchRegion)
		was_l, was_t, r, b = GetRgnBounds(scratchRegion)
		window.DragWindow(where, self.draglimit)
		self.wid.GetWindowContentRgn(scratchRegion)
		is_l, is_t, r, b = GetRgnBounds(scratchRegion)
		self._globalbounds = Qd.OffsetRect(self._globalbounds, 
					is_l - was_l, is_t - was_t)
	
	def do_char(self, char, event):
		import Wkeys
		(what, message, when, where, modifiers) = event
		key = char
		if Wkeys.keynames.has_key(key):
			key = Wkeys.keynames[key]
		if modifiers & Events.shiftKey:
			key = 'shift' + key
		if modifiers & Events.cmdKey:
			key = 'cmd' + key
		if modifiers & Events.controlKey:
			key = 'control' + key
		if self._bindings.has_key("<key>"):
			callback = self._bindings["<key>"]
			if Wbase.CallbackCall(callback, 0, char, event):
				return
		if self._bindings.has_key(key):
			callback = self._bindings[key]
			Wbase.CallbackCall(callback, 0, char, event)
		elif self._currentwidget is not None:
			if self._currentwidget._bindings.has_key(key):
				callback = self._currentwidget._bindings[key]
				Wbase.CallbackCall(callback, 0, char, event)
			else:
				if self._currentwidget._bindings.has_key("<key>"):
					callback = self._currentwidget._bindings["<key>"]
					if Wbase.CallbackCall(callback, 0, char, event):
						return
				self._currentwidget.key(char, event)
	
	def do_contentclick(self, point, modifiers, event):
		widget = self.findwidget(point)
		if widget is not None:
			if self._bindings.has_key("<click>"):
				callback = self._bindings["<click>"]
				if Wbase.CallbackCall(callback, 0, point, modifiers):
					return
			if widget._bindings.has_key("<click>"):
				callback = widget._bindings["<click>"]
				if Wbase.CallbackCall(callback, 0, point, modifiers):
					return
			if widget._selectable:
				widget.select(1, 1)
			widget.click(point, modifiers)
	
	def do_update(self, window, event):
		Qd.EraseRgn(window.GetWindowPort().visRgn)
		self.forall_frombottom("draw", window.GetWindowPort().visRgn)
		if self._drawwidgetbounds:
			self.forall_frombottom("_drawbounds")
	
	def do_activate(self, onoff, event):
		if not onoff:
			if self._lastrollover:
				self._lastrollover.rollover((0, 0), 0)
				self._lastrollover = None
		self.SetPort()
		self.forall("activate", onoff)
		self.draw()
	
	def do_postresize(self, width, height, window):
		self.GetWindow().InvalWindowRect(self.getgrowrect())
		self._calcbounds()
	
	def do_inGoAway(self, partcode, window, event):
		where = event[3]
		closeall = event[4] & Events.optionKey
		if window.TrackGoAway(where):
			if not closeall:
				self.close()
			else:
				for window in self.parent._windows.values():
					rv = window.close()
					if rv and rv > 0:
						return
	
	# utilities
	def tempcliprect(self, tempcliprect):
		tempclip = Qd.NewRgn()
		Qd.RectRgn(tempclip, tempcliprect)
		self.tempclip(tempclip)
		Qd.DisposeRgn(tempclip)
	
	def tempclip(self, tempclip):
		if not hasattr(self, "saveclip"):
			self.saveclip = []
		saveclip = Qd.NewRgn()
		Qd.GetClip(saveclip)
		self.saveclip.append(saveclip)
		Qd.SetClip(tempclip)
	
	def restoreclip(self):
		Qd.SetClip(self.saveclip[-1])
		Qd.DisposeRgn(self.saveclip[-1])
		del self.saveclip[-1]
	
	def getgrowrect(self):
		l, t, r, b = self.wid.GetWindowPort().GetPortBounds()
		return (r - 15, b - 15, r, b)
	
	def has_key(self, key):
		return self._widgetsdict.has_key(key)
	
	def __getattr__(self, attr):
		global _successcount, _failcount, _magiccount
		if self._widgetsdict.has_key(attr):
			_successcount = _successcount + 1
			return self._widgetsdict[attr]
		if self._currentwidget is None or (attr[:7] <> 'domenu_' and 
				attr[:4] <> 'can_' and attr <> 'insert'):
			_failcount = _failcount + 1
			raise AttributeError, attr
		# special case: if a domenu_xxx, can_xxx or insert method is asked for, 
		# see if the active widget supports it
		_magiccount = _magiccount + 1
		return getattr(self._currentwidget, attr)

_successcount = 0
_failcount = 0
_magiccount = 0

class Dialog(Window):
	
	windowkind = Windows.movableDBoxProc
	
	# this __init__ seems redundant, but it's not: it has less args
	def __init__(self, possize, title = ""):
		Window.__init__(self, possize, title)
	
	def can_close(self, *args):
		return 0
	
	def getwindowbounds(self, size, minsize = None):
		screenbounds = sl, st, sr, sb = Qd.GetQDGlobalsScreenBits().bounds
		w, h = size
		l = sl + (sr - sl - w) / 2
		t = st + (sb - st - h) / 3
		return l, t, l + w, t + h


class ModalDialog(Dialog):
	
	def __init__(self, possize, title = ""):
		Dialog.__init__(self, possize, title)
		if title:
			self.windowkind = Windows.movableDBoxProc
		else:
			self.windowkind = Windows.dBoxProc
	
	def open(self):
		import W
		Dialog.open(self)
		self.app = W.getapplication()
		self.done = 0
		Menu.HiliteMenu(0)
		app = self.parent
		app.enablemenubar(0)
		try:
			self.mainloop()
		finally:
			app.enablemenubar(1)
	
	def close(self):
		if not self.wid:
			return	# we are already closed
		self.done = 1
		del self.app
		Dialog.close(self)
	
	def mainloop(self):
		if hasattr(MacOS, 'EnableAppswitch'):
			saveyield = MacOS.EnableAppswitch(-1)
		while not self.done:
			#self.do1event()
			self.do1event(	Events.keyDownMask + 
						Events.autoKeyMask + 
						Events.activMask + 
						Events.updateMask + 
						Events.mDownMask +
						Events.mUpMask, 
						10)
		if hasattr(MacOS, 'EnableAppswitch'):
			MacOS.EnableAppswitch(saveyield)
	
	def do1event(self, mask = Events.everyEvent, wait = 0):
		ok, event = self.app.getevent(mask, wait)
		if Dlg.IsDialogEvent(event):
			if self.app.do_dialogevent(event):
				return
		if ok:
			self.dispatch(event)
		else:
			self.app.idle(event)
	
	def do_keyDown(self, event):
		self.do_key(event)
	
	def do_autoKey(self, event):
		if not event[-1] & Events.cmdKey:
			self.do_key(event)
	
	def do_key(self, event):
		(what, message, when, where, modifiers) = event
		#w = Win.FrontWindow()
		#if w <> self.wid:
		#	return
		c = chr(message & Events.charCodeMask)
		if modifiers & Events.cmdKey:
			self.app.checkmenus(self)
			result = Menu.MenuKey(ord(c))
			id = (result>>16) & 0xffff	# Hi word
			item = result & 0xffff		# Lo word
			if id:
				self.app.do_rawmenu(id, item, None, event)
				return
		self.do_char(c, event)
	
	def do_mouseDown(self, event):
		(what, message, when, where, modifiers) = event
		partcode, wid = Win.FindWindow(where)
		#
		# Find the correct name.
		#
		if FrameWork.partname.has_key(partcode):
			name = "do_" + FrameWork.partname[partcode]
		else:
			name = "do_%d" % partcode
		
		if name == "do_inDesk":
			if hasattr(MacOS, "HandleEvent"):
				MacOS.HandleEvent(event)
			else:
				print 'Unexpected inDesk event:', event
			return
		if wid == self.wid:
			try:
				handler = getattr(self, name)
			except AttributeError:
				handler = self.app.do_unknownpartcode
		else:
			#MacOS.HandleEvent(event)
			if name == 'do_inMenuBar':
				handler = getattr(self.parent, name)
			else:
				return		
		handler(partcode, wid, event)
	
	def dispatch(self, event):
		(what, message, when, where, modifiers) = event
		if FrameWork.eventname.has_key(what):
			name = "do_" + FrameWork.eventname[what]
		else:
			name = "do_%d" % what
		try:
			handler = getattr(self, name)
		except AttributeError:
			try:
				handler = getattr(self.app, name)
			except AttributeError:
				handler = self.app.do_unknownevent
		handler(event)
	

def FrontWindowInsert(stuff):
	if not stuff:
		return
	if type(stuff) <> StringType:
		raise TypeError, 'string expected'
	import W
	app = W.getapplication()
	wid = MyFrontWindow()
	if wid and app._windows.has_key(wid):
		window = app._windows[wid]
		if hasattr(window, "insert"):
			try:
				window.insert(stuff)
				return
			except:
				pass
	import EasyDialogs
	if EasyDialogs.AskYesNoCancel(
			"Can't find window or widget to insert text into; copy to clipboard instead?", 
			1) == 1:
		from Carbon import Scrap
		if hasattr(Scrap, 'PutScrap'):
			Scrap.ZeroScrap()
			Scrap.PutScrap('TEXT', stuff)
		else:
			Scrap.ClearCurrentScrap()
			sc = Scrap.GetCurrentScrap()
			sc.PutScrapFlavor('TEXT', 0, stuff)


# not quite based on the same function in FrameWork	
_windowcounter = 0

def getnextwindowpos():
	global _windowcounter
	rows = 8
	l = 4 * (rows + 1 - (_windowcounter % rows) + _windowcounter / rows)
	t = 44 + 20 * (_windowcounter % rows)
	_windowcounter = _windowcounter + 1
	return l, t

def windowbounds(preferredsize, minsize=None):
	"Return sensible window bounds"
	
	global _windowcounter
	if len(preferredsize) == 4:
		bounds = l, t, r, b = preferredsize
		desktopRgn = Win.GetGrayRgn()
		tempRgn = Qd.NewRgn()
		Qd.RectRgn(tempRgn, bounds)
		union = Qd.UnionRgn(tempRgn, desktopRgn, tempRgn)
		equal = Qd.EqualRgn(tempRgn, desktopRgn)
		Qd.DisposeRgn(tempRgn)
		if equal:
			return bounds
		else:
			preferredsize = r - l, b - t
	if not minsize:
		minsize = preferredsize
	minwidth, minheight = minsize
	width, height = preferredsize
	
	sl, st, sr, sb = screenbounds = Qd.InsetRect(Qd.GetQDGlobalsScreenBits().bounds, 4, 4)
	l, t = getnextwindowpos()
	if (l + width) > sr:
		_windowcounter = 0
		l, t = getnextwindowpos()
	r = l + width
	b = t + height
	if (t + height) > sb:
		b = sb
		if (b - t) < minheight:
			b = t + minheight
	return l, t, r, b

scratchRegion = Qd.NewRgn()

# util -- move somewhere convenient???
def GetRgnBounds(the_Rgn):
	(t, l, b, r) = struct.unpack("hhhh", the_Rgn.data[2:10])
	return (l, t, r, b)
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