Staging
v0.5.1
https://github.com/python/cpython
Revision 25749101ad98b4f7c4b808c21b72a365181a78a1 authored by Miss Islington (bot) on 20 February 2020, 18:30:00 UTC, committed by GitHub on 20 February 2020, 18:30:00 UTC
(cherry picked from commit 9b833e00e447a3b8b6966686bff701f549c66263)

Co-authored-by: Stefan Krah <skrah@bytereef.org>

Co-authored-by: Stefan Krah <skrah@bytereef.org>
1 parent fde0041
Raw File
Tip revision: 25749101ad98b4f7c4b808c21b72a365181a78a1 authored by Miss Islington (bot) on 20 February 2020, 18:30:00 UTC
Update runall.bat to the latest Windows build system. (GH-18571) (#18572)
Tip revision: 2574910
rotatingtree.h
/* "Rotating trees" (Armin Rigo)
 *
 * Google "splay trees" for the general idea.
 *
 * It's a dict-like data structure that works best when accesses are not
 * random, but follow a strong pattern.  The one implemented here is for
 * access patterns where the same small set of keys is looked up over
 * and over again, and this set of keys evolves slowly over time.
 */

#include <stdlib.h>

#define EMPTY_ROTATING_TREE       ((rotating_node_t *)NULL)

typedef struct rotating_node_s rotating_node_t;
typedef int (*rotating_tree_enum_fn) (rotating_node_t *node, void *arg);

struct rotating_node_s {
    void *key;
    rotating_node_t *left;
    rotating_node_t *right;
};

void RotatingTree_Add(rotating_node_t **root, rotating_node_t *node);
rotating_node_t* RotatingTree_Get(rotating_node_t **root, void *key);
int RotatingTree_Enum(rotating_node_t *root, rotating_tree_enum_fn enumfn,
                      void *arg);
back to top