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v0.5.1
https://github.com/python/cpython
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Tip revision: 07c9d8547c39809282884bf0189d977b5e4fec4f authored by Ned Deily on 09 January 2018, 03:05:14 UTC
Bump to 3.7.0a4
Tip revision: 07c9d85
runners.py
__all__ = 'run',

from . import coroutines
from . import events


def run(main, *, debug=False):
    """Run a coroutine.

    This function runs the passed coroutine, taking care of
    managing the asyncio event loop and finalizing asynchronous
    generators.

    This function cannot be called when another asyncio event loop is
    running in the same thread.

    If debug is True, the event loop will be run in debug mode.

    This function always creates a new event loop and closes it at the end.
    It should be used as a main entry point for asyncio programs, and should
    ideally only be called once.

    Example:

        async def main():
            await asyncio.sleep(1)
            print('hello')

        asyncio.run(main())
    """
    if events._get_running_loop() is not None:
        raise RuntimeError(
            "asyncio.run() cannot be called from a running event loop")

    if not coroutines.iscoroutine(main):
        raise ValueError("a coroutine was expected, got {!r}".format(main))

    loop = events.new_event_loop()
    try:
        events.set_event_loop(loop)
        loop.set_debug(debug)
        return loop.run_until_complete(main)
    finally:
        try:
            loop.run_until_complete(loop.shutdown_asyncgens())
        finally:
            events.set_event_loop(None)
            loop.close()
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