Staging
v0.5.1
https://github.com/python/cpython
Raw File
Tip revision: 51ba5b7d0c194b0c2b1e5d647e70e3538b8dde3e authored by Larry Hastings on 16 January 2017, 08:19:36 UTC
Version bump for Python 3.5.3.
Tip revision: 51ba5b7
planet_and_moon.py
#!/usr/bin/env python3
"""       turtle-example-suite:

        tdemo_planets_and_moon.py

Gravitational system simulation using the
approximation method from Feynman-lectures,
p.9-8, using turtlegraphics.

Example: heavy central body, light planet,
very light moon!
Planet has a circular orbit, moon a stable
orbit around the planet.

You can hold the movement temporarily by
pressing the left mouse button with the
mouse over the scrollbar of the canvas.

"""
from turtle import Shape, Turtle, mainloop, Vec2D as Vec
from time import sleep

G = 8

class GravSys(object):
    def __init__(self):
        self.planets = []
        self.t = 0
        self.dt = 0.01
    def init(self):
        for p in self.planets:
            p.init()
    def start(self):
        for i in range(10000):
            self.t += self.dt
            for p in self.planets:
                p.step()

class Star(Turtle):
    def __init__(self, m, x, v, gravSys, shape):
        Turtle.__init__(self, shape=shape)
        self.penup()
        self.m = m
        self.setpos(x)
        self.v = v
        gravSys.planets.append(self)
        self.gravSys = gravSys
        self.resizemode("user")
        self.pendown()
    def init(self):
        dt = self.gravSys.dt
        self.a = self.acc()
        self.v = self.v + 0.5*dt*self.a
    def acc(self):
        a = Vec(0,0)
        for planet in self.gravSys.planets:
            if planet != self:
                v = planet.pos()-self.pos()
                a += (G*planet.m/abs(v)**3)*v
        return a
    def step(self):
        dt = self.gravSys.dt
        self.setpos(self.pos() + dt*self.v)
        if self.gravSys.planets.index(self) != 0:
            self.setheading(self.towards(self.gravSys.planets[0]))
        self.a = self.acc()
        self.v = self.v + dt*self.a

## create compound yellow/blue turtleshape for planets

def main():
    s = Turtle()
    s.reset()
    s.getscreen().tracer(0,0)
    s.ht()
    s.pu()
    s.fd(6)
    s.lt(90)
    s.begin_poly()
    s.circle(6, 180)
    s.end_poly()
    m1 = s.get_poly()
    s.begin_poly()
    s.circle(6,180)
    s.end_poly()
    m2 = s.get_poly()

    planetshape = Shape("compound")
    planetshape.addcomponent(m1,"orange")
    planetshape.addcomponent(m2,"blue")
    s.getscreen().register_shape("planet", planetshape)
    s.getscreen().tracer(1,0)

    ## setup gravitational system
    gs = GravSys()
    sun = Star(1000000, Vec(0,0), Vec(0,-2.5), gs, "circle")
    sun.color("yellow")
    sun.shapesize(1.8)
    sun.pu()
    earth = Star(12500, Vec(210,0), Vec(0,195), gs, "planet")
    earth.pencolor("green")
    earth.shapesize(0.8)
    moon = Star(1, Vec(220,0), Vec(0,295), gs, "planet")
    moon.pencolor("blue")
    moon.shapesize(0.5)
    gs.init()
    gs.start()
    return "Done!"

if __name__ == '__main__':
    main()
    mainloop()
back to top