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v0.5.1
https://github.com/python/cpython
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Tip revision: 0ae7228f68d0a1f70aab4d4e6023dfd62f1766be authored by cvs2svn on 13 May 2004, 05:34:43 UTC
This commit was manufactured by cvs2svn to create tag 'r234c1'.
Tip revision: 0ae7228
ctledit.py
# FindControlUnderMouse() returns an existing control, not a new one,
# so create this one by hand.
f = Function(ExistingControlHandle, 'FindControlUnderMouse',
    (Point, 'inWhere', InMode),
    (WindowRef, 'inWindow', InMode),
    (SInt16, 'outPart', OutMode),
)
functions.append(f)

f = Function(ControlHandle, 'as_Control',
	(Handle, 'h', InMode))
functions.append(f)

f = Method(Handle, 'as_Resource', (ControlHandle, 'ctl', InMode))
methods.append(f)

f = Method(void, 'GetControlRect', (ControlHandle, 'ctl', InMode), (Rect, 'rect', OutMode))
methods.append(f)

DisposeControl_body = """
	if (!PyArg_ParseTuple(_args, ""))
		return NULL;
	if ( _self->ob_itself ) {
		SetControlReference(_self->ob_itself, (long)0); /* Make it forget about us */
		DisposeControl(_self->ob_itself);
		_self->ob_itself = NULL;
	}
	Py_INCREF(Py_None);
	_res = Py_None;
	return _res;
"""

f = ManualGenerator("DisposeControl", DisposeControl_body)
f.docstring = lambda : "() -> None"

methods.append(f)

# All CreateXxxXxxControl() functions return a new object in an output
# parameter; these should however be managed by us (we're creating them
# after all), so set the type to ControlRef.
for f in functions:
	if f.name.startswith("Create"):
		v = f.argumentList[-1]
		if v.type == ExistingControlHandle:
			v.type = ControlRef
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